Top 29 Interaction Designer Interview Questions and Answers [Updated 2025]

Author

Andre Mendes

March 30, 2025

Navigating the competitive field of interaction design requires thorough preparation, especially when it comes to interviews. This blog post compiles the most common interview questions for the 'Interaction Designer' role, offering not just example answers, but also valuable tips on how to respond effectively. Whether you're a seasoned designer or a newcomer, these insights will help you articulate your skills and stand out in your next interview.

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List of Interaction Designer Interview Questions

Situational Interview Questions

DESIGN SCALABILITY

How would you ensure that your interaction design is scalable for future product growth?

How to Answer

  1. 1

    Use modular design principles for flexible scaling

  2. 2

    Create a design system to maintain consistency

  3. 3

    Document design patterns for future reference

  4. 4

    Conduct user research to anticipate evolving needs

  5. 5

    Iterate on feedback for continuous improvement

Example Answers

1

I would implement a modular design approach, allowing components to be reused and adapted as the product grows. This makes adding new features seamless and efficient.

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CONFLICTING FEEDBACK

Imagine you receive conflicting feedback from stakeholders regarding an interaction design. How would you address and resolve these conflicts?

How to Answer

  1. 1

    Identify the specific points of conflict in the feedback

  2. 2

    Engage in open dialogue with stakeholders to understand their perspectives

  3. 3

    Prioritize the feedback based on user needs and project goals

  4. 4

    Propose a design iteration that addresses common concerns

  5. 5

    Use data or user testing to validate proposed solutions

Example Answers

1

I would first clarify the specific aspects of the feedback that are conflicting. Then, I would set up a meeting with the stakeholders to discuss their concerns and priorities. After understanding their perspectives, I'd prioritize the feedback based on user needs and propose an iteration that combines their suggestions appropriately.

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USABILITY TESTING

You are tasked with conducting usability testing on a new feature. How would you design and execute the test?

How to Answer

  1. 1

    Define clear objectives for what you want to test

  2. 2

    Select appropriate users that represent your target audience

  3. 3

    Choose a suitable method for usability testing, such as remote or in-person sessions

  4. 4

    Create test scenarios that mimic real-world tasks users would perform

  5. 5

    Analyze the results and identify actionable insights for improvements

Example Answers

1

First, I would set clear objectives, such as assessing how easily users can navigate the new feature. Next, I would recruit users that mirror our target demographic. I might choose remote usability testing to reach a wider audience. Then, I'll craft realistic scenarios that align with typical user tasks. Finally, I'll analyze the data collected to highlight pain points and suggest design enhancements.

ONBOARDING EXPERIENCE

You need to design an onboarding experience for a new application. What factors would you consider and why?

How to Answer

  1. 1

    Identify the target user and their needs for onboarding

  2. 2

    Outline key tasks users need to complete during onboarding

  3. 3

    Consider the overall user journey and emotional responses

  4. 4

    Design for accessibility and inclusivity

  5. 5

    Incorporate feedback loops for improved onboarding experience.

Example Answers

1

I would start by analyzing the target audience to understand their specific needs and expectations. Then I would outline key tasks that users must complete during onboarding, ensuring that the process is straightforward and intuitive. I would prioritize user emotions by creating a welcoming atmosphere and a sense of accomplishment. Additionally, I would ensure that the onboarding is accessible to users with different abilities and gather user feedback after onboarding for continuous improvement.

DATA-DRIVEN DESIGN

A product manager asks you to redesign a feature based solely on data analytics. How would you approach the redesign?

How to Answer

  1. 1

    Review the existing data thoroughly to identify user pain points and enhancements.

  2. 2

    Engage with the product manager to understand their goals and constraints for the redesign.

  3. 3

    Create user personas based on data insights to guide the design choices.

  4. 4

    Ideate solutions based on data findings and prioritize them according to user impact.

  5. 5

    Prototype the design and gather feedback through usability testing using the updated data context.

Example Answers

1

I would start by analyzing the current data to identify specific user behavior patterns that highlight pain points. Then, I would meet with the product manager to understand their objectives with the redesign. Together, we could create user personas based on this data to inform the ideation phase. After brainstorming several solutions, I would prioritize the most impactful ideas and create prototypes. Finally, I'd use usability testing to validate the redesign against the insights we gathered.

DESIGN CRITICISM

During a design review, your work is criticized by a senior designer. How would you handle the situation?

How to Answer

  1. 1

    Listen actively to their feedback without interrupting

  2. 2

    Acknowledge valid points and express appreciation for the critique

  3. 3

    Ask clarifying questions to understand their perspective better

  4. 4

    Share your thought process behind the design respectfully

  5. 5

    Suggest a follow-up discussion if needed to explore solutions

Example Answers

1

I would listen carefully to the senior designer's feedback and make sure to understand their points. I would acknowledge any valid concerns they raise and express my gratitude for their insights. If there are aspects of my design I still want to defend, I would share my reasoning clearly, but in a respectful manner.

PROJECT PRIORITIES

Given a scenario where project goals shift due to stakeholder feedback, how would you prioritize your design tasks?

How to Answer

  1. 1

    Identify critical stakeholder feedback and categorize it by impact.

  2. 2

    Align the feedback with project goals to understand priority shifts.

  3. 3

    Communicate with your team to reassess timelines based on new priorities.

  4. 4

    Use design principles to determine which tasks will deliver maximum value.

  5. 5

    Create a modified timeline and share it with stakeholders for alignment.

Example Answers

1

I would first analyze the stakeholder feedback to identify which changes have the most significant impact. Next, I would align these changes with our core project goals and prioritize tasks that are essential for success. After discussing with my team, I would update our timelines accordingly and ensure everyone is on the same page with the new priorities.

EMERGING TECHNOLOGY

You are asked to design a user interface using a new and unfamiliar technology. How would you adapt to the challenge?

How to Answer

  1. 1

    Research the technology's capabilities and constraints

  2. 2

    Identify existing best practices and patterns

  3. 3

    Prototype quickly to explore options

  4. 4

    Gather feedback iteratively from real users

  5. 5

    Collaborate with technical experts to understand feasibility

Example Answers

1

I would start by researching the technology to understand its features and limitations. Then, I would look for similar interfaces that use this technology for inspiration. Prototyping early would be crucial to visualize ideas, and I would seek feedback from users to refine the design accordingly.

CLIENT REQUIREMENTS

You are working with a client who has specific requirements that conflict with best practices. How do you reconcile these differences?

How to Answer

  1. 1

    Listen carefully to the client's requirements and concerns.

  2. 2

    Explain the rationale behind best practices using examples.

  3. 3

    Find common ground where client needs and best practices align.

  4. 4

    Propose compromises that fulfill client needs while adhering to standards.

  5. 5

    Document discussions to ensure clarity and transparency.

Example Answers

1

I would first listen to the client's requirements to understand their perspective. Then, I'd explain why best practices exist and share successful case studies. After that, I'd look for areas where we could align their needs with best practices, maybe suggesting alternative solutions that meet both sets of criteria.

Behavioral Interview Questions

USER RESEARCH

Can you describe a time when you conducted user research to inform your design decisions? How did the insights impact your work?

How to Answer

  1. 1

    Choose a specific project where you conducted user research.

  2. 2

    Explain the methods you used for the research, like interviews or surveys.

  3. 3

    Describe key insights gained from the research and their significance.

  4. 4

    Mention how those insights directly influenced your design decisions.

  5. 5

    Conclude with the outcome of the design based on those insights.

Example Answers

1

In a project for a mobile app, I conducted user interviews to better understand user pain points. I found that users struggled with navigation, which led me to redesign the app's menu structure to improve usability. The redesign resulted in a 30% decrease in user drop-off rates.

PROTOTYPING

Tell me about a project where you used rapid prototyping to iterate on a design. What tools did you use and what was the outcome?

How to Answer

  1. 1

    Select a specific project that highlights your prototyping skills.

  2. 2

    Describe the context and the problem you were solving.

  3. 3

    Explain the tools you used for rapid prototyping, such as Sketch or Figma.

  4. 4

    Discuss how you gathered feedback and iterated on your designs.

  5. 5

    Summarize the outcome and impact of your work on the project.

Example Answers

1

In a recent project for a mobile app, I implemented rapid prototyping using Figma. Initially, we were unclear about user preferences, so I created several versions of the app interface. After every iteration, I conducted user tests and gathered feedback, which allowed us to refine the design effectively. The final prototype increased engagement by 30% during testing.

INTERACTIVE PRACTICE
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FEEDBACK

Describe a situation where you received critical feedback on your design. How did you respond and what changes did you implement?

How to Answer

  1. 1

    Choose a specific design project where you received feedback.

  2. 2

    Explain the feedback clearly and why it was critical.

  3. 3

    Describe your emotional response and how you handled it professionally.

  4. 4

    Detail the changes you implemented based on the feedback.

  5. 5

    Reflect on what you learned from the experience.

Example Answers

1

In a recent project for a mobile app redesign, I received feedback that my navigation flow was confusing. Initially, I felt defensive, but I took a step back and arranged a meeting to discuss the concerns. I implemented a more intuitive tab structure and added tooltips for clarity. This led to a smoother user experience and taught me the importance of user testing.

COLLABORATION

Have you worked on a cross-functional team with developers and product managers? How did you ensure your designs aligned with technical and business requirements?

How to Answer

  1. 1

    Describe specific roles you collaborated with, like developers and product managers.

  2. 2

    Provide examples of tools or methods used for communication and collaboration.

  3. 3

    Highlight any processes you followed for aligning designs with requirements.

  4. 4

    Mention how you gathered feedback from the team and incorporated it into your designs.

  5. 5

    Emphasize any successful outcomes that resulted from your collaboration.

Example Answers

1

In my last project, I worked closely with developers and product managers using Jira for task management. We held weekly check-ins to ensure design specifications were clear and aligned with business goals. I created wireframes and prototypes in Figma and shared them for feedback, which led to a successful product launch that met both technical and user expectations.

PROBLEM-SOLVING

Tell me about a complex interaction problem you solved. What was the challenge and how did you approach it?

How to Answer

  1. 1

    Identify a specific project and describe the interaction challenge.

  2. 2

    Explain the user needs and pain points that arose from the complexity.

  3. 3

    Outline the methods and tools you used to design the solution.

  4. 4

    Describe how you tested the solution with users to gather feedback.

  5. 5

    Conclude with the outcome and any measurable results of your work.

Example Answers

1

In a recent project for an e-commerce site, users struggled with a complicated checkout process that caused high abandonment rates. I conducted user interviews to identify their frustrations and mapped the existing flow. Then, I created wireframes to simplify the process, integrating user feedback through iterative testing. As a result, we reduced abandonment by 25%.

USABILITY

Share an experience where you improved the usability of an interface.

How to Answer

  1. 1

    Choose a specific project where you identified usability issues.

  2. 2

    Explain the methods you used to assess usability, like user testing or feedback.

  3. 3

    Detail the changes you made and how you implemented them.

  4. 4

    Discuss the impact of your improvements and any metrics you can share.

  5. 5

    Reflect on any lessons learned from the experience.

Example Answers

1

In my recent project for an e-commerce website, I noticed users were struggling with the checkout process. I conducted a usability test and found that many users were confused by the layout. I redesigned the page to follow a clearer flow, grouping related actions together and adding tooltips for guidance. Post-implementation, the checkout abandonment rate dropped by 30%.

COMMUNICATION

Describe a time when you had to communicate a complex design concept to non-design stakeholders. How did you ensure clarity and understanding?

How to Answer

  1. 1

    Identify the key points of the design concept that matter to stakeholders

  2. 2

    Use analogies or simple language to explain technical terms

  3. 3

    Visual aids can help illustrate the concept clearly

  4. 4

    Engage your audience by asking questions to confirm understanding

  5. 5

    Follow up with a summary to reinforce the main idea

Example Answers

1

In a project for a healthcare app, I had to explain a user journey to the marketing team. I focused on the main user pain points and used a diagram to visualize the steps. I asked if they had any questions during the presentation and tailored my explanation based on their feedback, ensuring they grasped the concept fully.

TIME MANAGEMENT

Tell me about a situation where you had to meet a tight deadline. How did you manage your time and priorities?

How to Answer

  1. 1

    Select a specific project with a tight deadline.

  2. 2

    Explain the steps you took to prioritize tasks.

  3. 3

    Mention any tools or methods you used to stay organized.

  4. 4

    Discuss how you communicated with your team or stakeholders.

  5. 5

    Reflect on the outcome and what you learned from the experience.

Example Answers

1

In my last project, I had to redesign a mobile app interface within two weeks. I prioritized the critical components, breaking the design into manageable tasks. I used Trello to track my progress and communicated daily with my team to ensure alignment. We successfully met the deadline, and the client was very satisfied.

ADAPTABILITY

Describe a scenario where you had to adjust your design approach due to a change in project scope or business goals.

How to Answer

  1. 1

    Choose a specific project with clear changes in scope or goals.

  2. 2

    Explain the initial design approach and the reason for the change.

  3. 3

    Detail the steps you took to adapt your design.

  4. 4

    Highlight the impact of your adjustment on the project's success.

  5. 5

    Emphasize lessons learned and how they improved your future work.

Example Answers

1

In my previous project for a health app, the scope changed from targeting individual users to catering to hospitals. Initially, I focused on user-friendly features for individuals. After the shift, I adapted the design to prioritize data compliance and integration with hospital systems, which improved our acceptance rate by 30%. I learned the importance of flexibility in design to meet business needs.

INNOVATION

Can you provide an example of a particularly innovative design you created? What made it innovative?

How to Answer

  1. 1

    Select a specific project where you took a unique approach.

  2. 2

    Describe the problem you aimed to solve with your design.

  3. 3

    Highlight the innovative aspect and how it benefited users.

  4. 4

    Discuss any tools or methods you used that were atypical.

  5. 5

    Conclude with the results or feedback from your design.

Example Answers

1

In my recent project, I redesigned a mobile app's user interface for a fitness tracking tool. The innovation came from integrating gamification elements that transformed mundane tracking into a competitive experience. This made users more engaged and increased daily usage by 30% within the first month.

INTERACTIVE PRACTICE
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Technical Interview Questions

WIREFRAMING

What tools and techniques do you use for wireframing? Can you walk us through your process?

How to Answer

  1. 1

    Start with the tools you are familiar with and why you prefer them

  2. 2

    Explain your wireframing process from research to final delivery

  3. 3

    Highlight any collaborative techniques you use with stakeholders

  4. 4

    Mention prototyping tools if relevant to your wireframe approach

  5. 5

    Keep your answer structured: Tools, Process, Collaboration, Tools for Handoff

Example Answers

1

I primarily use Sketch and Figma for wireframing because they allow for rapid iteration. My process starts with user research to identify pain points, followed by sketching low-fidelity wireframes on paper. Then I bring those into Figma to create mid-fidelity wireframes where I can collaborate with team members for feedback. After finalizing, I use Figma's prototype feature for user testing before handing it off to developers.

PERSONAS

How do you develop user personas, and how do they inform your design process?

How to Answer

  1. 1

    Conduct user research through interviews and surveys

  2. 2

    Analyze data to identify key characteristics

  3. 3

    Create detailed profiles for each persona including goals and frustrations

  4. 4

    Use personas to guide design decisions and prioritize features

  5. 5

    Refer back to personas throughout the design process for consistency

Example Answers

1

I start by conducting user interviews to gather insights, then I analyze this data to identify trends. From there, I create personas that highlight their needs, motivations, and challenges. These personas guide my design choices by ensuring I focus on real user needs throughout the project.

INTERACTIVE PRACTICE
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INTERACTION PATTERNS

What are some common interaction design patterns you use, and when do you choose to use them?

How to Answer

  1. 1

    Identify specific design patterns you frequently use, such as navigation menus or card layouts.

  2. 2

    Explain the context or scenarios in which you choose each pattern.

  3. 3

    Share the reasoning behind your choices based on user needs and usability.

  4. 4

    Mention any relevant user feedback or testing that supports your choices.

  5. 5

    Keep your answers concise; focus on 2 to 3 key patterns.

Example Answers

1

I often use card layouts for displaying information in a digestible format. I choose this pattern when I want to present multiple items at once, as it helps users quickly scan content and decide what to engage with.

VISUAL HIERARCHY

Explain how you create and assess visual hierarchy in your interaction designs.

How to Answer

  1. 1

    Identify key content and features that need emphasis.

  2. 2

    Use size, color, and contrast to differentiate elements.

  3. 3

    Create clear pathways for user navigation and focus.

  4. 4

    Utilize spacing and alignment to group related items.

  5. 5

    Test designs with users to see if the hierarchy is effective.

Example Answers

1

I start by identifying the most important elements that need to stand out, then I adjust sizes and colors to create a clear distinction. For instance, a call-to-action button would be larger and colored to contrast with the background.

RESPONSIVE DESIGN

How do you approach designing for different devices and screen sizes?

How to Answer

  1. 1

    Conduct user research to understand how users interact with different devices.

  2. 2

    Utilize responsive design principles to ensure layouts adapt to various screen sizes.

  3. 3

    Create a mobile-first design approach, starting with the smallest screen before expanding.

  4. 4

    Test designs on actual devices to identify usability issues across platforms.

  5. 5

    Leverage design systems to maintain consistency while allowing flexibility across devices.

Example Answers

1

I start by researching user behavior on different devices, which helps tailor the design to their needs. I apply responsive design principles to ensure adaptability, beginning with a mobile-first strategy. I also test prototypes on various devices to refine usability before finalizing the design.

USER FLOWS

What techniques do you use to map user flows and ensure they align with user needs?

How to Answer

  1. 1

    Start with user research to understand user needs and pain points

  2. 2

    Use tools like user journey maps or flowcharts to visualize user interactions

  3. 3

    Conduct usability testing to validate user flows and gather feedback

  4. 4

    Iterate on user flows based on feedback and user data analysis

  5. 5

    Collaborate with cross-functional teams to ensure alignment on user goals

Example Answers

1

I begin by conducting user interviews to gather insights on their needs. Then, I create user journey maps to visualize their interactions. After that, I perform usability tests to ensure the flows work effectively and iterate based on the feedback received.

ACCESSIBILITY

How do you incorporate accessibility standards into your designs?

How to Answer

  1. 1

    Research relevant accessibility guidelines such as WCAG.

  2. 2

    Incorporate contrast checks for readability in your color schemes.

  3. 3

    Use semantic HTML and ARIA roles to enhance screen reader support.

  4. 4

    Test designs with users who have disabilities for real-world feedback.

  5. 5

    Iterate on your designs based on accessibility evaluations and user testing.

Example Answers

1

I always start with WCAG guidelines to ensure my designs meet minimum accessibility standards, and I prioritize color contrast to make text readable for everyone.

A/B TESTING

Have you used A/B testing to evaluate your designs? What was your process and what did you learn?

How to Answer

  1. 1

    Start by briefly describing what A/B testing is in your context.

  2. 2

    Explain a specific project where you implemented A/B testing.

  3. 3

    Detail your process for setting up the test, including goals and metrics.

  4. 4

    Share key findings from the test and how they impacted your design decisions.

  5. 5

    Highlight any adjustments made based on data collected from the test.

Example Answers

1

In my last project, we used A/B testing to evaluate two different landing page designs. We set clear goals, focused on conversion rates, and targeted a specific user group. After running the test for two weeks, we learned that version A outperformed version B by 25%. This data led us to adopt version A for the final design.

COGNITIVE LOAD

How do you assess and manage cognitive load in your designs?

How to Answer

  1. 1

    Identify key user tasks and prioritize them in your design.

  2. 2

    Utilize visual hierarchy to guide users' attention effectively.

  3. 3

    Implement progressive disclosure to avoid overwhelming users.

  4. 4

    Conduct usability testing to observe users' interactions and gather feedback.

  5. 5

    Analyze analytics data to understand where users struggle or drop off.

Example Answers

1

I assess cognitive load by prioritizing core tasks in my designs, ensuring that essential functions are easily accessible. I use visual hierarchy to create clear paths for users and employ progressive disclosure so that they aren't overwhelmed with information.

STORYBOARDING

Can you describe how you use storyboarding in your design process?

How to Answer

  1. 1

    Start by defining the user journey you want to visualize.

  2. 2

    Explain how storyboards help communicate ideas to your team.

  3. 3

    Mention specific tools or methods you use for storyboarding.

  4. 4

    Discuss how storyboarding allows you to iterate on designs quickly.

  5. 5

    Share an example where storyboarding led to a critical insight or improvement.

Example Answers

1

I begin storyboarding by outlining the user's journey and key interactions. This helps me visualize the flow and identify pain points. I often use digital tools like Figma for creating storyboards. This also allows my team to provide feedback early and iterate on designs effectively. For instance, in a recent project, storyboarding revealed a flaw in navigation that we were able to fix before development.

INTERACTIVE PRACTICE
READING ISN'T ENOUGH

Don't Just Read Interaction Designer Questions - Practice Answering Them!

Reading helps, but actual practice is what gets you hired. Our AI feedback system helps you improve your Interaction Designer interview answers in real-time.

Personalized feedback

Unlimited practice

Used by hundreds of successful candidates

Interaction Designer Position Details

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Table of Contents

  • Download PDF of Interaction De...
  • List of Interaction Designer I...
  • Situational Interview Question...
  • Behavioral Interview Questions
  • Technical Interview Questions
  • Position Details
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